Posts Tagged: CogSci

Paper: Visual working memory resources as item activation

To understand visual intelligence is to understand, in large part, who we are.
Donald D. Hoffmann (1998), p. XII

 

The body’s movements at this time scale provide an essential link between processes underlying elemental perceptual events
and those involved in symbol manipulation and the organization of complex behaviors.
Ballard et al. (1997), p. 723

 
 
 
 
 

Bella Z. Veksler, Rachel Boyd, Christopher W. Myers, Glenn Gunzelmann, Hansjörg Neth, Wayne D. Gray

Visual working memory resources are best characterized as dynamic, quantifiable mnemonic traces

An example stimulus used in the paradigm of repeated serial search.

An example stimulus used in the paradigm of repeated serial search.

Abstract:  Visual working memory (VWM) is a construct hypothesized to store a small amount of accurate perceptual information that can be brought to bear on a task.  Much research concerns the construct’s capacity and the precision of the information stored.  Two prominent theories of VWM representation have emerged: slot-based and continuous-resource mechanisms.  Prior modeling work suggests that a continuous resource that varies over trials with variable capacity and a potential to make localization errors best accounts for the empirical data.  Questions remain regarding the variability in VWM capacity and precision.  Using a novel eye-tracking paradigm, we demonstrate that VWM facilitates search and exhibits effects of fixation frequency and recency, particularly for prior targets.  Whereas slot-based memory models cannot account for the human data, a novel continuous-resource model does capture the behavioral and eye tracking data, and identifies the relevant resource as item activation.

Paper: Foraging for alternative options

Should I stay or should I go now?
If I go there will be trouble,
and if I stay it will be double…
The Clash


Hansjörg Neth, Neele Engelmann, Ralf Mayrhofer

Foraging for alternatives: Ecological rationality in keeping options viable

Abstract:  Do we invest irrational amounts of effort into keeping options viable, or do we manage available and threatened options in an adaptive fashion? 

Paper: Interactive coin addition


‘Can you do Addition?’ the White Queen asked.
‘What’s one and one and one and one and one
and one and one and one and one and one?’
‘I don’t know,’ said Alice. ‘I lost count.’
Lewis Carroll, Through the Looking-Glass, Chapter IX.

[Copyright neth.de, 1999–2014]:

Hans Neth and Steve Payne (2011): Interactive coin addition: How hands can help us think. Paper presented at CogSci2011.


Hansjörg Neth, Stephen J. Payne

Interactive coin addition: How hands can help us think

Abstract:  Does using our hands help us to add the value of a set of coins?

Paper: Competitive mate choice

Hansjörg Neth, Simeon Schächtele, Sulav Duwal, Peter M. Todd

Competitive mate choice: How need for speed beats quests for quality and harmony

Abstract:  The choice of a mate is made complicated by the need to search for partners at the same time others are searching. What decision strategies will outcompete others in a population of searchers? We extend previous approaches using computer simulations to study mate search strategies by allowing direct competition between multiple strategies, evaluating success on multiple criteria. In a mixed social environment of searchers of different types, simple strategies can exploit more demanding strategies in unexpected ways. We find that simple strategies that only aim for speed can beat more selective strategies that aim to maximize the quality or harmony of mated pairs.